
Shortly afterward, Tiertex developed its own unofficial sequel titled Human Killing Machine, which was entirely unrelated to the subsequent official sequel or indeed any other game in the series. The Commodore 64 actually got two versions, released on the same tape/disk format - the NTSC (U.S.) version developed by Pacific Dataworks and published by Capcom USA, and the PAL (UK) version by Tiertex and U.S. A DOS version was developed my Micro Talent and published by Capcom USA. Versions of Street Fighter for the Commodore 64, ZX Spectrum, Amstrad CPC, Amiga and Atari ST were published by U.S.This version was released for the Wii's Virtual Console in Japan on October 6, 2009, in North America on Novemand in the PAL regions on November 6, 2009. The cover artwork featured Mount Rushmore, which was one of the locations in the game. This version was published by NEC Avenue in North America and Hudson Soft in Japan and was developed by Alfa System. As there was no six-button controller for the TurboGrafx-CD at the time this version was released, the strength level of the attacks is determined by how long either of the action buttons are held, akin to the 'Deluxe' version of the arcade game.

This version features a remastered soundtrack. Street Fighter was ported under the title Fighting Street in 1988 for the PC Engine CD-ROM² System in Japan and 1989 for the TurboGrafx-CD in North America.Subsequent localized releases left the Japanese voices intact.

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In the Worldwide versions of the game, Ryu's and Ken's voices were dubbed so that they yelled the names of their moves in English (i.e.: Psycho Fire, Dragon Punch, Hurricane Kick).
